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My UX Work

This curated collection of selected UX work spans design, research, and product design. 

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01

tinkl app: Cognitive Walkthrough, Contextual Inquiry, & Prototype Iteration 

As a UX researcher and designer, I worked with a team of 3 colleagues to evaluate the usability level of tinkl, an app that helps trans and non-binary people find gender-neutral restrooms in public places.

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02

Brighton Science: Feature Concept Designing, Annotated Wireframing, Current & Future State Journy Mapping, & Kano Analysis

As a UX designer, I collaborated with 4 team members to design a multi-experiment results view page at the client's request, Brighton Science. I also designed solutions for additional requests including, tracking the status of tasks conducted in experiments, and a pass/fail indication system for experiments. 

03

Fight Finder: Competitor Analysis, User Interviews, Empathy Mapping, Wireframing and Prototyping 

As a UX/UI designer, I created a mobile iOS app that helps local fight fans stay informed and connected with everything that is happening in Minnesota boxing. The app is intended to supplement existing sources of information in a more consistent and accessible way. 

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04

UX Strategy for a Wildlife Hazard Forecasting Tool

Crafted foundational UX deliverables for WHFT, a proof-of-concept tool aimed at enhancing aviation safety through wildlife hazard forecasting. Led competitive analysis, developed moodboards, and designed the visual concept to establish clarity and inform future iterations.

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